Prototype Build v0.09
There’ve been alterations made to some of the VFX, plus there’s a new one for attacks you manage to dodge by jumping! Gamepad vibrations now happen when you take damage, and are much smaller while blocking.
Healing system now a thing! You’ll begin with 1 health refill which takes you back up to 100%. Be careful when you use it, as the refill is not instant and taking damage (when not blocking) will stop it and you won’t get the full benefit.
When taking a hit while not blocking, the screen shakes! Only if you’re a little bit into the level though, I’ll have to keep that in mind.
When the projectiles shoot offscreen they disappear completely (as opposed to just staying offscreen). This should help with performance.
There’s now adjustable jump height when using a gamepad. No idea how I managed to miss that until now.
Animations for getting hit shouldn’t occasionally cut off early now.
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